![]() You can expect it to be available in some time September. DYSMANTLE UNDERCROWN UPDATEThis is the last stretch in any case, but then again the game is almost finished as well, so maybe this won't have that big a positive effect on the schedule at this point.Anyway, exciting times ahead! The next update will be massive as it should contain all the content we're still missing from the game. But well over half of us have already gotten two shots, and the situation is getting better, so we're hoping to fully return to the office in September. We're not yet sure what will happen post-launch, but in any case, we'll be doing some updates after the 1.0.0.Īgainst our hopes, we're still working semi-remotely as COVID-19 took a slightly bad turn here in Finland. After that, a couple of smaller updates with balancing, minor content, proper voice overs, and the localizations. There's probably only one more huge content update, which will add the remaining areas (including the Crown Station, shelters, etc) and features (like building turrets). This is both scary and exciting, but we're actually seeing the end of the road here - for version 1.0.0 that is. Cold and heat buildups now work correctly with coop. ![]() If you got stuck because of this, just finish all the bosses and go to the Escape Pod and the main quest will continue. Fixed losing inventory (including Fuel Cells) in co-op. Some quest objectives are now more implicit and clear. Fixed D3D11 renderer Linux proton support. Fixed Ark doors being shut if left the Ark or game before they got opened. Grammar fixes.- Fixes to numerous sound effects. Checked my stats, and I've only uncovered 67 of Undercrown, which is where I was at on my first run-through so I assumed I'd missed some tunnels in my claustrophobic panic dash, but after going back in and finding. All stage ground is generated before showing the first frame. I've 'escaped' the island (came back for the power fist of course, who could resist). Tomb Guard positions are properly reset in Solaris Tomb. Memory Leak Fixes- Usual open world visual glitch & terrain fixes. The game is super hand-holdy, and I was trying not to just spoil it since the answer is so obvious once you explore the area more.- Chromatic aberration effect doesn't stay on when you die during it. As you've probably seen by now in the game, once you go to the loudspeaker tower right next to the shelter and examine/hack it, you're given a quest that tells you exactly what to do, step by step. Hopefully that will make it clearer what I'm asking for. Ok, I modified the title of my original post. DYSMANTLE UNDERCROWN HOW TOOk, what everyone is apparently not getting is I have NO ♥♥♥♥♥♥♥ CLUE WHAT ANY TOWER HAS TO DO WITH ANY SHELTER.Īlso, I find it interesting that no one can just give me a straight answer on how to get into a shelter It shouldn't take you more than 50 meters to reach the tower you are looking for. You should see some sort of foot path around the concrete, like it was walked upon a lot. Originally posted by ngsk:If you are having trouble, try this: Step 7: Clean out the shelter of any resources and move on. Don't worry if any got destroyed during the tower defense as you get the resources back any time a defense you've set up is destroyed by you or anything else. If you don't you won't have enough Central Processing Units to clear all the shelters as there are limited number of them in the game and they can't be manufactured. You’ll get this achievement pretty early on and without even noticing. ![]() There is currently 12 different types of monsters and ex-creatures wandering through the island. Monster Slayer Kill 100 monsters of any type. !!!IMPOTANT!!! Dismantle all the defenses you've set up once you've cleared the waves!!! You get resources you spend back. Guide on obtaining 100 Achievements in Dysmantle. There's also at least one with gas inside so you'll need gas mask you can find way later to clear it. Do note that there are still monsters inside. Step 6: Once you've successfully killed all the waves, you can enter the Shelter. You must protect the tower from several waves so set your equipment accordingly. This will cause monsters to flood from the Shelter and walk towards the tower with the intent of destroying it. Step 5: Activate the Shelter Loudspeaker Tower. The monsters that come are blind but will attack anything on their path they can reach. Don't place them on the paths, instead put them on sides with fire arch covering as much of the path as possible. Step 4: Set up defenses along the paths leading from the Shelter Entrance to the Tower. You may need to hack more than one tower to have enough defenses to clear the tower defense part. You need these to build defenses for the tower defense part that follows. ![]() Step 3: Hack the Shelter Loudspeaker Tower to get a Central Processing Unit. It's never far from the shelter and does show on map when you've found it. Step 2: Find Shelter Loudspeaker Tower nearby. Originally posted by PhamTrinli:Step 1: Search for a nearby tower ![]()
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